Hi! I’m Rosa Carbo-Mascarell.
I lead creative teams to turn
complex briefs into immersive experiences.
vision setting
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user research
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ideation
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product strategy
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leadership
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documentation
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prototyping
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vision setting ⋆ user research ⋆ ideation ⋆ product strategy ⋆ leadership ⋆ documentation ⋆ prototyping ⋆
Creative Lead // Jitter // Improbable
Creative Lead // KosmoPop // Improbable
Lead Designer // Mochi // LoveShark
Design Lead // MLB // Improbable
Principal Game Designer // Relationship Goals // Milo Creative
Creative Director // On The Surface // Digital Liberties
Creative Director // Innovate // Digital Liberties
Commission // Invisible Garden // Independent
Senior Game Designer // AT&T 5G fan experience // Nexus Studios
Game Consultant // Headspace XR // Nexus Studios
Game Designer // CorbynRun // Digital Liberties
Commission // Overground // Independent
Commission // Meditations - April 10 // Independent
Game Designer // E-Sol // Ludic House
Artist // Dear Esther Map // The Chinese Room
Architectural Assistant // The RopeHouse // Secret Garden Party
Photography // Creative Industries Federation
Design Lead // Clash of Fans // Improbable
Lead Game Designer // Sushi Slaps // LoveShark
Expressive Interaction Experiments